by Mohamed Fawzy | Nov 18, 2025 | Dev Log, Feature Log
Heavy Prototyping in Full Motion Starting this November, Project Escher officially enters its most intense development sprint yet: a structured Heavy Prototyping Cycle designed to shape the core playable identity of the game. To keep the process focused and...
by Mohamed Fawzy | Jul 18, 2025 | careers, volunteer
Position Type: Volunteer Location(s): Remote Why Rare Castle? Rare Castle is an independent game studio driven by a bold, transformative vision: to create games that heal. we believe games can do more than entertain — they can mend the soul, cultivate calm, and...
by Mohamed Fawzy | Jul 18, 2025 | careers, volunteer
Position Type: Volunteer Location(s): Remote Why Rare Castle? Rare Castle is an independent game studio driven by a bold, transformative vision: to create games that heal. we believe games can do more than entertain — they can mend the soul, cultivate calm, and...
by Mohamed Fawzy | Jul 18, 2025 | careers, volunteer
Position Type: Volunteer Location(s): Remote Why Rare Castle? Rare Castle is an independent game studio driven by a bold, transformative vision: to create games that heal. we believe games can do more than entertain — they can mend the soul, cultivate calm, and...
by Mohamed Fawzy | Jul 18, 2025 | careers, volunteer
Position Type: Volunteer Location(s): Remote Why Rare Castle? Rare Castle is an independent game studio driven by a bold, transformative vision: to create games that heal. we believe games can do more than entertain — they can mend the soul, cultivate calm, and...