Screenwriter

Position Type: Volunteer

Location(s): Remote

Why Rare Castle?

Rare Castle is an independent game studio driven by a bold, transformative vision: to create games that heal. we believe games can do more than entertain — they can mend the soul, cultivate calm, and inspire hope.

While horror games often thrill us with fear, we imagine something different: cinematic, story-driven experiences that guide players toward self-discovery, resilience, and emotional well-being. Our games are crafted with the same meticulous artistry as the most gripping horror titles — but instead of nightmares, we create spaces for reflection, growth, and inner peace, all brought to life with stunning, photorealistic visuals.

At Rare Castle, we are redefining what games can be. Join us as we build immersive worlds that spark curiosity, soothe the spirit, and leave a lasting, positive impact.

Responsibilities
  • Write emotionally grounded, cinematic dialogue, monologues, and interactive sequences that support player immersion and character development.
  • Collaborate closely with the Game Director, Narrative Designer, and Art team to align storytelling with gameplay, visuals, and world-building.
  • Develop character arcs, backstories, scene structures, and pacing in a way that complements both gameplay flow and thematic depth.
  • Translate abstract themes (grief, healing, memory, fear, beauty) into compelling narrative moments.
  • Iterate and refine scripts based on feedback from narrative, gameplay, and cinematic leads.
  • Contribute to environmental storytelling and help shape lore that deepens the world without heavy exposition.
  • Maintain continuity and emotional consistency across branching dialogue and narrative structures.
Requirements
  • Strong portfolio showcasing narrative writing for games, film, television, or interactive media.
  • Ability to write authentic, emotionally resonant characters and nuanced dialogue.
  • Experience collaborating in a cross-disciplinary creative environment (game dev, film, theatre, or similar).
  • Deep understanding of pacing, tension, subtext, and cinematic storytelling.
  • Passion for surreal, psychological, or emotionally layered stories.
  • Comfortable working with outlines, treatments, and feedback loops in an iterative, collaborative workflow.
Nice to have
  • Familiarity with Unreal Engine or writing for real-time cinematic pipelines.
  • Experience writing branching dialogue, game scripts, or interactive narratives.
  • Understanding of or interest in visual storytelling and how mood, lighting, and sound enhance script meaning.
  • Background in screenwriting, playwriting, or narrative design.
What We Offer
  • Creative Freedom: The chance to shape the visual storytelling of a unique, cinematic indie game and leave your artistic fingerprint on every scene.
  • A Collaborative Environment: Work directly with a passionate founder and a small, dedicated team that values experimentation, curiosity, and open dialogue.
  • Professional Growth: Build your portfolio with high-quality, real-time lighting work, and deepen your skills in a supportive, artist-driven setting.
  • Flexible, Remote Work: Contribute from anywhere in the world on a schedule that fits your life.
  • A Meaningful Mission: Be part of a studio redefining what games can be — creating experiences that heal, inspire, and leave a lasting emotional impact.

Published by

Avatar for Mohamed Fawzy

Mohamed Fawzy

Mohamed is the founder of RARE CASTLE [copy], an indie game developer and writer. He has a passion for creating episodic cinematic games that combine stunning graphics and captivating stories. His vision is to showcase the beauty and mystery of nature and reality. He believes that games are a powerful medium for expressing ideas, emotions, and messages that can inspire and entertain people around the world.

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