Entering the Palace

Mohamed Fawzy

Written by Mohamed Fawzy

Mohamed is the founder of RARE CASTLE ©, an indie game developer and writer. He has a passion for creating episodic cinematic games that combine stunning graphics and captivating stories. His vision is to showcase the beauty and mystery of nature and reality. He believes that games are a powerful medium for expressing ideas, emotions, and messages that can inspire and entertain people around the world.

February 12, 2026

A Sanctuary Outside of Space and Time

As development continues on Project Escher, the world beyond the physical realm is beginning to take shape.

We’ve recently completed a major visual enhancement pass on the Palace room — refining lighting, atmosphere, and architectural details to better reflect its symbolic and emotional weight within the story.

The Palace represents a transition point in the experience — a space where reality feels altered, perception shifts, and the rules of the world begin to change.

These early screenshots capture the evolving mood and tone of this non-physical realm as we continue building the dream world layer of the game.

More soon.

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